{"url":"https://koinonlink.com/hub/ie-gaming-creators-zh","lang":"zh-Hans","kind":"hub","title":"爱尔兰的游戏达人:26 位,主要在YouTube","description":"面向爱尔兰市场的游戏达人分布:共 26 位,平台占比、细分方向、平均真实度 54/100 与可触达比例 8%。","last_updated":"2026-09-20","structured_data":[{"@context":"https://schema.org","@type":"Article","headline":"爱尔兰的游戏达人:26 位,主要在YouTube","description":"面向爱尔兰市场的游戏达人分布:共 26 位,平台占比、细分方向、平均真实度 54/100 与可触达比例 8%。","inLanguage":"zh-Hans","datePublished":"2026-09-20","dateModified":"2026-09-20","author":{"@type":"Organization","name":"Koinon Link"},"publisher":{"@type":"Organization","name":"Vessel AI Lab Hongkong"},"mainEntityOfPage":"https://koinonlink.com/hub/ie-gaming-creators-zh"},{"@context":"https://schema.org","@type":"FAQPage","inLanguage":"zh-Hans","mainEntity":[{"@type":"Question","name":"爱尔兰的游戏达人主要活跃在哪个平台?","acceptedAnswer":{"@type":"Answer","text":"按收录量看,YouTube(14 位)、TikTok(9 位)、X(推特)(3 位)排在前面。"}},{"@type":"Question","name":"爱尔兰有多少游戏达人可以直接联系?","acceptedAnswer":{"@type":"Answer","text":"2 位(8%)在公开资料里留有邮箱或即时通讯账号,其余需通过平台私信。"}},{"@type":"Question","name":"这些达人的地区是怎么确定的?","acceptedAnswer":{"@type":"Answer","text":"来自资料页填写的地区、作品元数据的地区标记,以及语言与地域线索。判断不出来的不会被硬归到任何国家。"}}]}],"related":[{"title":"阿联酋的游戏达人:41 位,主要在TikTok","url":"https://koinonlink.com/hub/ae-gaming-creators-zh"},{"title":"阿联酋的 TikTok 游戏达人:29 位","url":"https://koinonlink.com/hub/ae-tiktok-gaming-creators-zh"},{"title":"阿根廷的游戏达人:59 位,主要在TikTok","url":"https://koinonlink.com/hub/ar-gaming-creators-zh"},{"title":"阿根廷的 TikTok 游戏达人:39 位","url":"https://koinonlink.com/hub/ar-tiktok-gaming-creators-zh"},{"title":"澳大利亚的游戏达人:94 位,主要在YouTube","url":"https://koinonlink.com/hub/au-gaming-creators-zh"},{"title":"澳大利亚的 TikTok 游戏达人:39 位","url":"https://koinonlink.com/hub/au-tiktok-gaming-creators-zh"},{"title":"澳大利亚的 YouTube 游戏达人:41 位","url":"https://koinonlink.com/hub/au-youtube-gaming-creators-zh"},{"title":"巴西的游戏达人:451 位,主要在TikTok","url":"https://koinonlink.com/hub/br-gaming-creators-zh"}],"license":"CC BY 4.0","citation":"Koinon Link (2026). 爱尔兰的游戏达人:26 位,主要在YouTube. Data as of 2026-09-20. https://koinonlink.com/hub/ie-gaming-creators-zh","provenance":{"source":"Koinon Link (koinonlink.com)","publisher":"Vessel AI Lab Hongkong","licence":"CC BY 4.0 — attribution with a link to the source page required","method":"Measured over the Koinon Link index of creator accounts. Not a random sample of any platform: collection is keyword-driven and skews toward software, gaming and e-commerce.","refresh":{"aggregate_statistics":"Aggregate pages are regenerated at least daily; /data/*.json is computed per request over the current index.","fair_score_and_grade":"Recomputed every 24 hours over already-stored observations. A fresh score does NOT mean a fresh observation.","creator_profile_observation":"NOT on a fixed schedule. A creator profile is re-observed only when that account resurfaces in keyword-driven collection, which is capped by a daily API budget. Large accounts on active keywords are re-seen often; the long tail is not. Read freshness.profile_checked_days_ago on every entity or candidate — never assume it is current.","audience_inference":"Re-inferred once the stored persona is older than the persona TTL and budget allows. The TTL is a floor, not a guarantee."},"authenticity_note":"\"suspected_inflated\" is our own screening outcome, computed from a SINGLE profile snapshot: engagement-to-follower ratio where post engagement was collected, otherwise the following/follower ratio, account age, posting volume and platform verification. We do not track follower growth over time. It means \"worth a manual check\", not confirmed fraud. The input set differs by platform (some platforms fall back to a fixed default), so authenticity scores are NOT comparable across platforms.","privacy_note":"Creator entities (identity, reach, inferred audience, evidence) are public. Contact details are never exposed. Creators who requested removal are excluded entirely."}}