Gaming Creators on TikTok in Japan: 249
Updated 2026-09-20
This is the pool of Gaming creators on TikTok serving the Japan market — 249 of them. This is the most specific cut, and the closest to a real campaign decision: you rarely need "gaming creators", you need a particular kind of creator on a particular platform for a particular market.
| Metric | Value |
|---|---|
| Creators indexed | 249 |
| Grade A (contact these first) | 8 (3%) |
| Grade B | 23 (9%) |
| Average authenticity score | 47 / 100 |
| With public contact details | 6 (2%) |
| With recent content captured | 51 (20%) |
| Median follower count | 11,932 |
| Suspected bought-follower accounts quarantined | 33 (excluded above) |
How this slice differs from the index as a whole
- Median following is 11,932, 2.9× the index-wide median of 4,155 — expect higher rate cards.
- 20% have recent content captured for judgement versus 46% overall — confidence here is lower than average, so pair it with manual review.
- A and B grades are 12% of this slice versus 37% overall — expect to screen through more names to find usable ones.
How this segment differs from the baselines
| Metric | This segment | Japan · Gaming | TikTok · Gaming |
|---|---|---|---|
| Creators | 249 | 383 | 7,488 |
| Grade A share | 3% | 2% | 9% |
| Avg authenticity | 47 | 48 | 50 |
| Contactable | 2% | 4% | 7% |
Authenticity is below the platform-wide average for this industry (47 vs 50) — so budget more time for manual vetting here.
How to read these numbers: this covers creators indexed and validated inside Koinon Link, not every creator on the platform. Suspected bought-follower accounts are quarantined and excluded from the table above (shown separately). The authenticity score is our own anomaly detection over follower/engagement structure, not a platform-official metric. Figures update as collection continues.
Creators in this slice
- Ncsz (@ncsz.one) — Jujutsu Kaisen character edits
- WALHAN GAMING (@walhan..gaming) — PUBG Mobile high-speed editing
- @_izerogaming_ — PUBG Mobile 1vX clips
- 初音ミク(Hatsune Miku) (@hatsunemiku0831) — Magical Mirai events and concerts
- 原神(Genshin)公式 (@genshin_jp) — Snezhnaya version preview
- Tokyo Gaming PH (@tokyogamingph) — PUBG Mobile updates and gameplay
- Gaming New (@gaming.new8) — Need for Speed Mobile gameplay and updates
- Roga.(厚揚げろが。) (@roga.atuage) — Elementary/Middle school composer Roga's original song release
- Gaming games (@gaminggames001) — UFL Mobile 2025/2026
- 荒野行動-『KNIVES OUT』公式 (@game_knives_out) — Demon Slayer collaboration
Ordered by follower tier, first 10 shown. Each link opens that creator’s public profile: what they post about, who reads it, and recent samples — no contact details.
Sub-niches
| Segment | Creators | Share |
|---|---|---|
| iGaming / crypto casino | 170 | 68% |
| Mobile games | 53 | 21% |
| PC / console | 16 | 6% |
| Esports | 5 | 2% |
| Indie games | 4 | 2% |
Cite this page
Koinon Link (2026). Gaming Creators on TikTok in Japan: 249. Data as of 2026-09-20. https://koinonlink.com/hub/jp-tiktok-gaming-creatorsStatistics are licensed CC BY 4.0: attribute “Koinon Link” with a link to this page. Figures recompute daily — include the data date when citing. Machine-readable version: /hub/jp-tiktok-gaming-creators.json
This data is built for AI
No key, no account — one command to retrieve it. Creators can claim and correct their own page.
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