Software Creators on TikTok in Japan: 303
Updated 2026-08-03
This is the pool of Software creators on TikTok serving the Japan market — 303 of them. This is the most specific cut, and the closest to a real campaign decision: you rarely need "gaming creators", you need a particular kind of creator on a particular platform for a particular market.
| Metric | Value |
|---|---|
| Creators indexed | 303 |
| Grade A (contact these first) | 0 (0%) |
| Grade B | 12 (4%) |
| Average authenticity score | 46 / 100 |
| With public contact details | 5 (2%) |
| With recent content captured | 7 (2%) |
| Median follower count | 10,450 |
| Suspected bought-follower accounts quarantined | 17 (excluded above) |
How this segment differs from the baselines
| Metric | This segment | Japan · Software | TikTok · Software |
|---|---|---|---|
| Creators | 303 | 402 | 17,199 |
| Grade A share | 0% | 3% | 0% |
| Avg authenticity | 46 | 46 | 50 |
| Contactable | 2% | 3% | 4% |
Authenticity is below the platform-wide average for this industry (46 vs 50) — so budget more time for manual vetting here.
How to read these numbers: this covers creators indexed and validated inside Koinon Link, not every creator on the platform. Suspected bought-follower accounts are quarantined and excluded from the table above (shown separately). The authenticity score is our own anomaly detection over follower/engagement structure, not a platform-official metric. Figures update as collection continues.
Sub-niches
| Segment | Creators | Share |
|---|---|---|
| AI tools / agents | 53 | 17% |
| Marketing & growth tech | 4 | 1% |
| Developer tools / infra | 2 | 1% |
| Mobile & consumer apps | 2 | 1% |