Gaming Creators on TikTok in Sweden: 21
Updated 2026-08-01
This is the pool of Gaming creators on TikTok serving the Sweden market — 21 of them. This is the most specific cut, and the closest to a real campaign decision: you rarely need "gaming creators", you need a particular kind of creator on a particular platform for a particular market.
| Metric | Value |
|---|---|
| Creators indexed | 21 |
| Grade A (contact these first) | 0 (0%) |
| Grade B | 2 (10%) |
| Average authenticity score | 36 / 100 |
| With public contact details | 0 (0%) |
| With recent content captured | 0 (0%) |
| Median follower count | 12,659 |
| Suspected bought-follower accounts quarantined | 0 (excluded above) |
How this segment differs from the baselines
| Metric | This segment | Sweden · Gaming | TikTok · Gaming |
|---|---|---|---|
| Creators | 21 | 35 | 5,987 |
| Grade A share | 0% | 0% | 2% |
| Avg authenticity | 36 | 43 | 44 |
| Contactable | 0% | 3% | 3% |
Authenticity is below the platform-wide average for this industry (36 vs 44) — so budget more time for manual vetting here.
How to read these numbers: this covers creators indexed and validated inside Koinon Link, not every creator on the platform. Suspected bought-follower accounts are quarantined and excluded from the table above (shown separately). The authenticity score is our own anomaly detection over follower/engagement structure, not a platform-official metric. Figures update as collection continues.
Sub-niches
| Segment | Creators | Share |
|---|---|---|
| iGaming / crypto casino | 6 | 29% |
| Esports | 4 | 19% |
| Mobile games | 3 | 14% |
| PC / console | 2 | 10% |